If I were to follow how it's done with TP, I should be able to do a similar thing with SMG, right? They both use aw files, and bms, but. I also managed to get wav files of the Grand Star and (Normal) Star jingles, as well as the short drum loop that plays when you're holding a shell underwater. by TheUltimateKoopa at 7:20 PM EDT on JYeah, I have some 'aw' files from SMG. Im sure there's a similair way to do this with both file types. by TurbomanAlco at 7:16 PM EDT on JI don't know anything about SMG files. funnily, there are 53 tracks on the 2nd disc of the original soundtrack. But then, if you knew how to do it, you'd have done it anyway, right? There are 53 files I have. I'd also like to know how to do the same as what the above user wants to know, but with SMG. by TheUltimateKoopa at 7:04 PM EDT on JI have MIDI files converted from Super Mario Galaxy BMS files. I also heard about Valiant's TP music rips but the links are outdated and the qaulity may not be as good as direct rips. I don't realy have any knowledge on hex editing and analyzing so any help would be appreciated. bms file use for each instrument or track. Then you can use the instrument banks from the extracted. bms files and converting them to midi files using this php source code. bms Music Rips by TurbomanAlco at 6:11 PM EDT on JAfter reading some threads on the forums I found that it is possible to rip music from Zelda Twilight Princess by extracting.
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